Sayonara Player
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src
Components
Engine
Callbacks.h
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/* EngineCallbacks.h */
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/* Copyright (C) 2011-2024 Michael Lugmair (Lucio Carreras)
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*
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* This file is part of sayonara player
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ENGINECALLBACKS_H
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#define ENGINECALLBACKS_H
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#include <QString>
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#include <gst/gst.h>
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struct
GstURIDecodeBin;
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namespace
Engine::Callbacks
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{
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struct
TrackContext
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{
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QString userAgent;
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};
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gboolean busStateChanged(GstBus* bus, GstMessage* msg, gpointer data);
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gboolean levelHandler(GstBus* bus, GstMessage* message, gpointer data);
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gboolean spectrumHandler(GstBus* bus, GstMessage* message, gpointer data);
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void
decodebinReady(GstElement* src, GstPad* newSrcPad, gpointer data);
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void
sourceReady(GstURIDecodeBin* bin, GstElement* source, gpointer userData);
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gboolean positionChanged(gpointer data);
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GstFlowReturn newBuffer(GstElement* sink, gpointer data);
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}
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#endif
// ENGINECALLBACKS_H
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Engine::Callbacks::TrackContext
Definition
Callbacks.h:31
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